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FNTD2 Codes1 working→
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Values/Demands powered by Value Central, an official source.
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XOR: stats, passives and value
XOR in Five Nights TD 2
- Rarity: Secret
- Element: Dark
- Role: Starter / Midgame (Summon)
- Attack type: Circle
- Placements: 2
- How to get: Season 6 Pass Premium Tier 1
Stats by level
| Level | Damage | Cooldown | Range | Cost |
|---|
| 1 | 300 | 3s | 20 | 1,000 |
| 2 | 350 | 3s | 21 | 4,000 |
| 3 | 400 | 3s | 22 | 5,000 |
| 4 | 500 | 3.5s | 22 | 6,500 |
| 5 | 650 | 3.5s | 24 | 8,000 |
| 6 | 750 | 4s | 27 | 10,000 |
| 7 | 950 | 4s | 30 | 12,000 |
| 8 | 1,200 | 4s | 35 | 15,000 |
Placing XOR and buying every upgrade costs 61,500 in total.
Passives
- !etanutrofnU woH !hO-hU: Summon a copy of every enemy currently in range with health equal to 50% of this unit's damage. A maximum of 25 copies can exist at once. (Upgrade 0+, Local CD: 60s).
- Too Many to Count: For every enemy in range, this unit gains +5% Damage and Range. At 5+ enemies in range, this unit gains -10% CD.
Tier list
- Overall list: A tier, #26 in that tier
- Starters list: S tier, #10 in that tier
- Summon list: S tier, #6 in that tier
See the full FNTD2 tier list.
Trade value
- Normal: 3k-5.5k+, demand 7/10 (Stable)
- Shiny: 60k-80k+, demand 7/10 (Slowly Rising)
Values from Value Central, last updated 2026-10-23. Check a trade with the trade calculator.