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Amalgam: stats, passives and value
Amalgam in Five Nights TD 2
- Rarity: Nightmare
- Element: Rust
- Role: Endgame (Burn, Slow, Stun, Trap)
- Attack type: Multi
- Placements: 2
- How to get: Soul Summons (0.01%)
Stats by level
| Level | Damage | Cooldown | Range | Cost |
|---|
| 1 | 725 | 3s | 25 | 4,500 |
| 2 | 765 | 2.9s | 25 | 4,500 |
| 3 | 865 | 2.7s | 27 | 5,000 |
| 4 | 900 | 2.5s | 27 | 6,000 |
| 5 | 935 | 2.5s | 28 | 6,850 |
| 6 | 955 | 2.3s | 28 | 7,350 |
Placing Amalgam and buying every upgrade costs 34,200 in total.
Passives
- Together: If 2 amalgams are in range they both gain: +10% Damage, -10% Cooldown, 5% Damage burn/second.
- Parts and Pieces: Every 10s this unit throws parts of itself as a trap, giving 1 of 4 status effects (selection is random, traps capped at 4).
- Toy Freddy: Circle Type, 1850 DMG.
- Toy Bonnie: Line Type, 5 range, 1150 DMG.
- Toy Chica: AoE Type, 8 range, 1000 DMG. Slows by 20% for 3.5s.
- Mangle: Single Type, 2350 DMG. Stuns an enemy for 2s.
Tier list
- Overall list: A tier, #102 in that tier
- Stun list: C tier, #4 in that tier
- Slow list: B tier, #12 in that tier
See the full FNTD2 tier list.
Trade value
- Normal: 500-1k, demand 5/10 (Stable)
- Shiny: 2k-4k, demand 4.5/10 (Unstable)
Values from Value Central, last updated 2026-10-23. Check a trade with the trade calculator.